ONTIC LABS

The foundation for physical intelligence

DECK - NOVEMBER 2026

ONTIC LABS

AI conquered the digital world.

It still can't fold a shirt.

By 2032, anyone can give any robot a new task,

JUST by talking to it.

ONTIC LABS

VISION

3

Teaching a robot as easy as briefing a colleague.

Robust robot learning: >99% success in new scenarios.

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GOAL

4

Three ways to teach robots today.

Classic simulators

✕  CAN'T CAPTURE THE WORLD'S COMPLEXITY AND SIM2REAL GAP


√ TRAIN TO PERFECTION

ONTIC LABS

THREE PARADIGMS

5

Three ways to teach robots today.

Classic simulators

✕  CAN'T CAPTURE THE WORLD'S COMPLEXITY AND SIM2REAL GAP


√ TRAIN TO PERFECTION

Teleoperation and VLAs

✕  DOESN'T SCALE: HUNDREDS OF HOURS PER TASK


✕  HARD TO ACHIEVE 100% SUCCESS

ONTIC LABS

THREE PARADIGMS

6

Three ways to teach robots today.

Classic simulators

✕  CAN'T CAPTURE THE WORLD'S COMPLEXITY AND SIM2REAL GAP


√ TRAIN TO PERFECTION

Teleoperation and VLAs

✕  DOESN'T SCALE: HUNDREDS OF HOURS PER TASK


✕  HARD TO ACHIEVE 100% SUCCESS

Video world models

✕  VIOLATES PHYSICS


ONTIC LABS

THREE PARADIGMS

7

The bottleneck isn't just scale or data.

It's a missing ingredient.

ONTIC LABS

OUR BET

8

Video world models learn pixels, not physics.

SAME INTERACTION, SIX DIFFERENT PICTURES

SAME INTERACTION, ONE 3D STATE

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WHAT IS MISSING

9

3D particles make physical state learnable.

ONTIC LABS

OUR SOLUTION

10

From ordinary video to a complete 3D world.

WE RECONSTRUCT THE WHOLE SCENE, INCLUDING THE PARTS THE CAMERA NEVER SAW

ONTIC LABS

PROGRESS

11

ONTIC LABS

Track everything in 3D over time.

Now scaling to large video.

Tracking in 4d from videos

12

PROGRESS

ONTIC LABS

Hands, objects and robots, reconstructed in 3D.

Now scaling to large video.

RECONSTRUCTED HANDS & OBJECTS

13

PROGRESS

Interact in the simulated world.

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WORLD MODEL

14

A robot skill learned with our representation

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SELF IMPROVING POLICIES

15

68% → 94%

success after the policy improves itself

Robots rehearse and learn tasks in our world model.

ONTIC LABS

ROBOT LEARNING

16

Built SOTA models for human and 3D scene reconstruction

Prof. Gerard Pons-Moll

University of Tübingen, >15y

perception

robotics

interaction

ONTIC LABS

TEAM

17

Built SOTA models for human and 3D scene reconstruction

Prof. Gerard Pons-Moll

University of Tübingen, >15y

3D humans & contact

perception

robotics

interaction

ONTIC LABS

TEAM

18

perception

robotics

interaction

Prof. Gerard Pons-Moll

Dr. Wieland Brendel

University of Tübingen
3D humans & contact

Max-Planck & ELLIS Institute Tübingen
Co-Founder Maddox.AI & Polybot
Scaling & robustness

ONTIC LABS

TEAM

19

perception

robotics

Prof. Gerard Pons-Moll

Dr. Wieland Brendel

University of Tübingen
3D humans & contact

Max-Planck & ELLIS Institute Tübingen
Co-Founder Maddox.AI & Polybot
Scaling & robustness

Edgar Sucar

University of Oxford (VGG)
3D/4D scene understanding

ONTIC LABS

TEAM

20

perception

robotics

Prof. Gerard Pons-Moll

Dr. Wieland Brendel

University of Tübingen
3D humans & contact

Max-Planck & ELLIS Institute Tübingen
Co-Founder Maddox.AI & Polybot
Scaling & robustness

Edgar Sucar

University of Oxford (VGG)
3D/4D scene understanding

Mikel Zhobro

University of Tübingen
World modelling

ONTIC LABS

TEAM

21

perception

robotics

Prof. Gerard Pons-Moll

Dr. Wieland Brendel

University of Tübingen
3D humans & contact

Max-Planck & ELLIS Institute Tübingen
Co-Founder Maddox.AI & Polybot
Scaling & robustness

Edgar Sucar

University of Oxford (VGG)
3D/4D scene understanding

Mikel Zhobro

University of Tübingen
World modelling

Omid Taheri

Max Planck Institute for
Intelligent Systems & Adobe
Human-object interaction

ONTIC LABS

TEAM

22

perception

robotics

Prof. Gerard Pons-Moll

Dr. Wieland Brendel

University of Tübingen
3D humans & contact

Max-Planck & ELLIS Institute Tübingen
Co-Founder Maddox.AI & Polybot
Scaling & robustness

Edgar Sucar

University of Oxford (VGG)
3D/4D scene understanding

Mikel Zhobro

University of Tübingen
World modelling

Omid Taheri

Max Planck Institute for
Intelligent Systems & Adobe
Human-object interaction

Prof. Georg Martius

University of Tübingen & Max-Planck
Co-Founder Polybot
Robot learning, model-based RL

ONTIC LABS

TEAM

23

perception

robotics

Prof. Gerard Pons-Moll

Dr. Wieland Brendel

University of Tübingen
3D humans & contact

Max-Planck & ELLIS Institute Tübingen
Co-Founder Maddox.AI & Polybot
Scaling & robustness

Edgar Sucar

University of Oxford (VGG)
3D/4D scene understanding

Mikel Zhobro

University of Tübingen
World modelling

Omid Taheri

Max Planck Institute for
Intelligent Systems & Adobe
Human-object interaction

Prof. Georg Martius

University of Tübingen & Max-Planck
Co-Founder Polybot
Robot learning, model-based RL

ONTIC LABS

TEAM

24

perception

robotics

Prof. Gerard Pons-Moll

Dr. Wieland Brendel

University of Tübingen
3D humans & contact

Max-Planck & ELLIS Institute Tübingen
Co-Founder Maddox.AI & Polybot
Scaling & robustness

Edgar Sucar

University of Oxford (VGG)
3D/4D scene understanding

Mikel Zhobro

University of Tübingen
World modelling

Omid Taheri

Max Planck Institute for
Intelligent Systems & Adobe
Human-object interaction

Prof. Georg Martius

University of Tübingen & Max-Planck
Co-Founder Polybot
Robot learning, model-based RL

ONTIC LABS

TEAM

25

Wonbong

Giorgio

Boya

4D Vision, Data

& Robot Learning

Shuk

Pradyumna

perception

robotics

Prof. Gerard Pons-Moll

Dr. Wieland Brendel

University of Tübingen
3D humans & contact

Max-Planck & ELLIS Institute Tübingen
Co-Founder Maddox.AI & Polybot
Scaling & robustness

Edgar Sucar

University of Oxford (VGG)
3D/4D scene understanding

Mikel Zhobro

University of Tübingen
World modelling

Omid Taheri

Max Planck Institute for
Intelligent Systems & Adobe
Human-object interaction

Prof. Georg Martius

University of Tübingen & Max-Planck
Co-Founder Polybot
Robot learning, model-based RL

Wonbong

Giorgio

Boya

4D Vision, Data

& Robot Learning

Shuk

Pradyumna

ONTIC LABS

TEAM

26

The robots are here. The intelligence is missing.

$50B

spent on robots in 2025

ABI RESEARCH, 2025

13 Million

Humanoids at work by 2035. 1 billion at work by 2050.

MORGAN STANLEY, APR 2025

ONTIC LABS

MARKET

27

We start where robots already work.

WAREHOUSE AUTOMATION, GLOBAL

$30B

2025

$63B

2030

Market size, US dollars · Mordor Intelligence, 2025

Logistics + parcel

sorting · depalletising · truck loading

Warehouses + fulfilment

picking · packing · kitting

Retail + grocery

shelf restocking · backroom handling

Factories

assembly · machine tending · line changeover

ONTIC LABS

MARKET

28

ONTIC LABS

LANDSCAPE

We compete on the intelligence.

We work with makers.

ROBOT FOUNDATION MODELS

Physical Intelligence  ·  Skild AI  ·  Generalist  ·  Field AI

Learn from teleoperated data, collected by hand

VIDEO AND LATENT WORLD MODELS

Runway  ·  Decart  ·  Odyssey  ·  AMI Labs  ·  General Intuition

Learn pixels, not physics

3D WORLDS AND SIMULATION

World Labs  ·  Genesis AI  ·  Lightwheel  ·  Hillbot

Hand-built or static worlds, little real interaction

ONTIC

3D physical state, learned from real video, built for robots.

ROBOT MAKERS AND INTEGRATORS

NEURA Robotics (Partnership)

Agile Robots

Bosch (Partnership)

Wandelbots

Astribot

Unitree

Poke & Wiggle (Partnership)

29

€30M for 24 months:
scaling the world model to paying fleets.

ONTIC LABS

THE ASK

30

€ MILLION LEFT FROM THE ROUND

€0M

€10M

€20M

€30M

0

6

12

18

24

Model v1

3 robot types

API alpha

Paid fleets

~1,000-GPU run

~1,000-GPU run

Months after the round closes. Ends with a €1.5M reserve.

TEAM

15 → 35 people

COMPUTE

~5M GPU-hours + own cluster

ROBOT TYPES

2 → 3+

CUSTOMERS

Partners → paid fleets

RUNWAY

24 months + €1.5M reserve

Mainly on compute and talent.

ONTIC LABS

COST PLAN

31

WHAT WE SPEND EACH QUARTER

Compute

People

Robots + data

Ops

€0M

€2M

€4M

€6M

€4.1M

Q1

€2.4M

Q2

€2.5M

Q3

€5.2M

Q4

€2.9M

Q5

€5.5M

Q6

€2.9M

Q7

€2.9M

Q8

Own servers

Run 1

Run 2

Quarter after the round closes

Where the €30M goes.

ONTIC LABS

USE OF FUNDS - €30M

32

€13.7M

Compute · 46%

Reserved cloud GPUs, always on

128, then 160 GPUs · 2.5M GPU-h

€6.3M

Two training runs

1,024 GPUs × 6 weeks · 2.1M GPU-h

€5.2M

Own B300 cluster

32 more GPUs, plus hosting

€2.2M

€8.6M

People · 29%

Salaries, 15 → 35 people

broken down on the next two slides

€8.1M

Recruiting and relocation

search fees for senior roles

€0.5M

€3.8M

Robots + data · 13%

Video data

licensing, capture, labelling

€2.4M

Robots and lab

third robot type, cells, sensors

€1.4M

€3.9M

Ops + reserve · 13%

Legal, IP, finance, software

€50k a month

€1.2M

Space, Tübingen lab

€25k a month

€0.6M

Pilots and travel

mostly in year 2

€0.6M

Reserve

5% of the round

€1.5M

Cloud GPUs at €2.50 per GPU-hour. Salaries are loaded costs. Anything raised above €30M goes into compute.

ONTIC

From the Greek ontos – true existence.

OUR MISSION

Model the world as it really is.

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